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Vtg Friemann & Wolf Brass AirTurbo AirLamp

It's another addon in my Vintage hard surface asset study. I was scrolling Pinterest aimlessly when I came across this lamp it was perfect for practising my texturing skills and modelling.
so I started with making the base mesh in blender and started detailing. As soon as I finished the modelling and UV part I took it in Maya to bake the normal details onto the low poly model. then I started texturing in Substance Painter and finished the rendering and presentation in Marmoset and Photoshop.
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